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Music discovery & listening

WavHaven

Open beta

Make listening worth spending time with.

A place to discover, listen to and share underground music, shaped by my own life as a producer.

My contribution. I set the product and visual direction, diagnose problems and test the experience. The Mantequilla renderer code is agent-written; I directed its research and iteration. The first version was a collaboration, followed by my rebuild in September 2025.

My role
Product direction, visual design & AI-assisted development
Period
2025–ongoing
Built with
React · TypeScript · Cloudflare Workers · D1 + R2 · Stripe Connect · WebGPU
WavHaven Explore with scene and mood filters beside music artwork, track titles, prices, BPM and key
Live Explore page · October 28, 2026 · Public catalog

Let the music set the atmosphere.

As a producer, I wanted somewhere people could spend time listening and sharing, whether a track was for sale or not. Game consoles inspired the feeling: visual character, sound and a place you remember.

I directed a more expressive visual identity while keeping track information and controls readable. The interface pairs scene-based discovery with a persistent player; the visualizer supplies atmosphere around the listening task.

Browse, play, keep the context.

In the live flow captured here, a track starts directly from Explore. The current selection appears in a now-playing panel and a bottom transport while the catalog remains on the page.

At this desktop width, opening playback reduces the number of visible catalog columns. That is a real density tradeoff, and a focus for the next comparison test rather than a claimed usability win.

WavHaven: Browse, play, keep the context.

Live WavHaven Explore with overpass playing, a now-playing panel and persistent waveform transport

Live playback state · October 28, 2026 · Drag or scroll to inspect

Make the license choice visible.

From the now-playing panel, License this track opens the actual license selector. Selecting Basic changes the action to $25; selecting Premium changes it to $45. The selected tier, included files and action price stay together.

I checked those two states on the public site for this case. The capture demonstrates selection feedback; no checkout or purchase was made.

WavHaven: Make the license choice visible.

WavHaven license drawer with Premium selected and the Add to Cart action showing $45

Live Premium selection · October 28, 2026 · No purchase · Drag or scroll to inspect

Directing the visualizer.

I moved the visual direction through ASCII, MilkDrop/Butterchurn and the custom Mantequilla WebGPU renderer. My contribution is diagnosis, research, creative direction and testing; the renderer implementation was written by agents.

The design challenge is keeping expressive motion compatible with reading and choosing music. A striking frame alone does not establish comfortable long-term listening or improved retention.

What I’ll test next.

Three producers beyond me have uploaded to the open beta. There have been no external purchases, and my own purchase/refund was a test.

My next test is the transition between browsing and focused listening: preserve enough comparison space, keep a clear primary control and check text against changing visual backgrounds.

Outcome & next test

Released open beta. Three other producers have uploaded music. There have been no external purchases; my own purchase was a refunded test.

The next design test is whether discovery remains easy to scan while the now-playing panel and transport are open.

Keep exploring

Bastion

Have a project in mind?

I’m open to product engineering roles and contract work.

Get in touch